@@ -1,8 +1,10 @@
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <GLES2/gl2.h>
#include <EGL/egl.h>
#include <GL/glut.h>
// #include <GLES2/gl2.h>
#include <iostream>
#include "pog.h"
int main() {
int x;
glfwInit();
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