Files
gighalara-bot/src/main.rs

80 lines
2.9 KiB
Rust

use std::env;
use serenity::async_trait;
use serenity::model::channel::Message;
use serenity::model::gateway::Ready;
use serenity::prelude::*;
struct Handler;
#[async_trait]
impl EventHandler for Handler {
// Set a handler for the `message` event - so that whenever a new message
// is received - the closure (or function) passed will be called.
//
// Event handlers are dispatched through a threadpool, and so multiple
// events can be dispatched simultaneously.
async fn message(&self, ctx: Context, msg: Message) {
let mut phrase = String::from("not pog");
if msg.content == "hello" {
phrase = "http://nohello.com".to_string();
}
else if msg.content == "help"
{
phrase = "https://dontasktoask.com/".to_string();
}
else if msg.content == "!help"
{
let dm = msg.author.dm(&ctx, |m| m.content("I hate you")).await;
if let Err(why) = dm {
println!("Couldn't dm the noob: {:?}", why);
}
}
// Sending a message can fail, due to a network error, an
// authentication error, or lack of permissions to post in the
// channel, so log to stdout when some error happens, with a
// description of it.
if &phrase != "not pog"
{
if let Err(why) = msg.channel_id.say(&ctx.http, &phrase).await {
println!("Error sending message: {:?}", why);
}
}
}
// Set a handler to be called on the `ready` event. This is called when a
// shard is booted, and a READY payload is sent by Discord. This payload
// contains data like the current user's guild Ids, current user data,
// private channels, and more.
//
// In this case, just print what the current user's username is.
async fn ready(&self, _: Context, ready: Ready) {
println!("{} is connected!", ready.user.name);
}
}
#[tokio::main]
async fn main() {
// Configure the client with your Discord bot token in the environment.
let token = env::var("DISCORD_TOKEN").expect("Expected a token in the environment");
// Set gateway intents, which decides what events the bot will be notified about
let intents = GatewayIntents::GUILD_MESSAGES
| GatewayIntents::DIRECT_MESSAGES
| GatewayIntents::MESSAGE_CONTENT;
// Create a new instance of the Client, logging in as a bot. This will
// automatically prepend your bot token with "Bot ", which is a requirement
// by Discord for bot users.
let mut client =
Client::builder(&token, intents).event_handler(Handler).await.expect("Err creating client");
// Finally, start a single shard, and start listening to events.
//
// Shards will automatically attempt to reconnect, and will perform
// exponential backoff until it reconnects.
if let Err(why) = client.start().await {
println!("Client error: {:?}", why);
}
}