from tkinter import * import socket import threading from time import sleep clientsocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) window = Tk() window.geometry('1200x600') window.title('client') typingtextbox = Text(window, height=1, width=50) typingtextbox.place(x=250, y=550, anchor=CENTER) chattextbox = Text(window, height=30, width=60) chattextbox.place(x=150, y=5) thecurrentconnectedserver = Label() thecurrentconnectedserver.place(x=200, y=200) #ip = input('ip: ') ip = '192.168.1.6' #ip='www.ggsya.ga' #ip = '41.40.24.151' localhost = socket.gethostname() #ip = socket.getaddrinfo('ggsya.ga',9000)[0][-1] print(localhost) print('trying to connect') clientsocket.connect((ip,9000)) print('connected') def recievemessage(): print('waiting') clientsocket.settimeout(0.1) while True: try: incoming_message =clientsocket.recv(1024) # try to receive 1024 bytes except socket.timeout: pass else: incoming_message = incoming_message.decode()+'\n' chattextbox.insert(INSERT, incoming_message) print(incoming_message) print('waiting') def sendmessage(event): message = + typingtextbox.get('1.0', 'end-1c') typingtextbox.delete('1.0', END) clientsocket.send(message.encode()) def sendmessagebtn(): message = typingtextbox.get('1.0', 'end-1c') typingtextbox.delete('1.0', END) clientsocket.send(message.encode()) sendbutton = Button(window, height=1, width=5, fg='red', text='send', command=sendmessagebtn) sendbutton.place(x=260, y=537) clientsocket.settimeout(0.1) thread = threading.Thread(target=recievemessage) thread.start() error_label = Label(window, height=1, width=5,text='error here',fg='red') #error_label.place(x=1,y=1) window.bind('',sendmessage) window.mainloop()