Files
oxidised4/src/gamedata/heuristic.rs
2023-05-04 18:47:18 +03:00

168 lines
5.9 KiB
Rust

use array2d::Array2D;
use super::{
dec_both, dec_col, dec_inc, dec_row, inc_both, inc_col, inc_dec, inc_row,
score_checkers::{get_legal_moves, variant_eq, Direction},
Board, Disk,
};
//multipliers
const POT_STREAK: i32 = 4; //one streak is kind of poopy
const POT_STREAKS: i32 = 6;
const POT_WIN: i32 = 5; // should be nerfed if its just 1 potential win
const POT_WINS: i32 = 8;
const SCORE_DIFF: i32 = 6;
const MAX_WINS: i32 = 17;
pub fn get_score(board: &Board, disk: Disk) -> i32 {
//this should be summing up a bunch of functions defined below this one
let score: i32 = match disk {
Disk::RED => board.red_score - board.blu_score,
Disk::BLU => board.blu_score - board.red_score,
Disk::EMPTY => panic!("Why would you ever"),
};
potential_streaks(&board.columns, &disk)
+ potential_wins(&board.columns, &disk)
+ score * SCORE_DIFF
}
pub fn potential_wins(board: &Array2D<Disk>, disk: &Disk) -> i32 {
let pot_wins = get_dups(board, disk);
dbg!(&pot_wins);
let mut count: i32 = 0;
for win in pot_wins {
if win
.iter()
.filter(|&_disk| variant_eq(_disk, &Disk::EMPTY))
.count()
== 1
&& win.len() == 4
{
count += 1;
}
}
match count {
1 => POT_WIN,
_ => POT_WINS * count,
}
}
pub fn potential_streaks(board: &Array2D<Disk>, disk: &Disk) -> i32 {
//This should grab potential streaks (Disk::EMPTY)
// get all middle indexes
let streaks = get_dups(board, disk);
match streaks.iter().count() {
1 => POT_STREAK,
_ => POT_STREAKS * streaks.iter().count() as i32,
}
}
fn get_dups(board: &Array2D<Disk>, player_disk: &Disk) -> Vec<Vec<Disk>> {
let edge_col = board.num_columns() - 1;
let mid_col = edge_col / 2;
let mid_indices: Vec<(usize, usize)> = board
.indices_row_major()
.filter(|&index| variant_eq(board.get(index.0, index.1).expect(""), &Disk::EMPTY))
.collect();
let mut dups: Vec<Vec<Disk>> = vec![];
for index in mid_indices {
let moves = get_legal_moves(&index, (board.num_rows(), board.num_columns()));
for direction in moves {
let poopy = heur_scan(&board, &index, direction.clone(), 4, *player_disk);
//dbg!(&index, &direction, &poopy);
match poopy
.iter()
.filter(|&disk| variant_eq(disk, player_disk))
.count()
{
3 | 2 => dups.push(poopy),
_ => {}
}
}
}
dups
}
fn heur_scan(
board: &Array2D<Disk>,
index: &(usize, usize),
direction: Direction,
depth: i32,
player_disk: Disk,
) -> Vec<Disk> {
match board.get(index.0, index.1) {
Some(_) => {}
None => return vec![],
};
let mut current_index = *index;
let mut in_a_row: Vec<Disk> = vec![];
// dbg!("Starting new thing", &direction);
for _num in 0..depth {
match board.get(current_index.0, current_index.1) {
Some(_disk) => {
// dbg!(_disk, current_disk, in_a_row);
if variant_eq(&player_disk, _disk) || variant_eq(_disk, &Disk::EMPTY) {
// add in a row by 1
in_a_row.push(*_disk);
// dbg!(current_index);
//go to next element
match direction {
Direction::DOWN => {
if current_index.0 == 0 {
break;
}
current_index = dec_row(&current_index, 1);
}
Direction::UP => {
if current_index.0 == board.num_rows() - 1 {
break;
}
current_index = inc_row(&current_index, 1);
}
Direction::LEFT => {
if current_index.1 == 0 {
break;
}
current_index = dec_col(&current_index, 1);
}
Direction::RIGHT => {
if current_index.1 == board.num_columns() - 1 {
break;
}
current_index = inc_col(&current_index, 1);
}
Direction::UPRIGHT => {
if current_index.0 == board.num_rows() - 1
|| current_index.1 == board.num_columns() - 1
{
break;
}
current_index = inc_both(&current_index, 1);
}
Direction::UPLEFT => {
if current_index.0 == board.num_columns() - 1 || current_index.1 == 0 {
break;
}
current_index = inc_dec(&current_index, 1);
}
Direction::DOWNRIGHT => {
if current_index.0 == 0 || current_index.1 == board.num_columns() - 1 {
break;
}
current_index = dec_inc(&current_index, 1);
}
Direction::DOWNLEFT => {
if current_index.0 == 0 || current_index.1 == 0 {
break;
}
current_index = dec_both(&current_index, 1);
}
}
} else {
break;
}
}
None => break,
}
}
in_a_row
}