heuristic scan (needs tests) and constants

This commit is contained in:
LinlyBoi
2023-05-03 00:11:50 +03:00
parent 8d07cbb51d
commit e016d5f358

113
src/gamedata/heuristic.rs Normal file
View File

@@ -0,0 +1,113 @@
use array2d::Array2D;
use super::{
dec_both, dec_col, dec_inc, dec_row, inc_both, inc_col, inc_dec, inc_row,
score_checkers::{variant_eq, Direction},
Board, Disk,
};
//multipliers
const POT_STREAK: i32 = 4; //one streak is kind of poopy
const POT_STREAKS: i32 = 6;
const POT_WIN: i32 = 5; // should be nerfed if its just 1 potential win
const POT_WINS: i32 = 8;
const SCORE_DIFF: i32 = 6;
const MAX_WINS: i32 = 17;
pub fn get_score(board: &Board) -> i32 {
//this should be summing up a bunch of functions defined below this one
todo!()
}
pub fn potential_wins(board: &Array2D<Disk>) -> i32 {
//3 of same kind and 4th EMPTY
todo!()
}
pub fn potential_streaks(board: &Array2D<Disk>) -> i32 {
//This should grab potential streaks (Disk::EMPTY)
todo!()
}
fn heur_scan(
board: &Array2D<Disk>,
index: &(usize, usize),
direction: Direction,
depth: i32,
) -> Vec<Disk> {
let current_disk: &Disk;
match board.get(index.0, index.1) {
Some(disk) => current_disk = disk,
None => return vec![],
};
let mut current_index = *index;
let mut in_a_row: Vec<Disk> = vec![];
// dbg!("Starting new thing", &direction);
for _num in 0..depth {
match board.get(current_index.0, current_index.1) {
Some(_disk) => {
// dbg!(_disk, current_disk, in_a_row);
if variant_eq(current_disk, _disk) || variant_eq(_disk, &Disk::EMPTY) {
// add in a row by 1
in_a_row.push(*_disk);
// dbg!(current_index);
//go to next element
match direction {
Direction::DOWN => {
if current_index.0 == 0 {
break;
}
current_index = dec_row(&current_index, 1);
}
Direction::UP => {
if current_index.0 == board.num_rows() - 1 {
break;
}
current_index = inc_row(&current_index, 1);
}
Direction::LEFT => {
if current_index.1 == 0 {
break;
}
current_index = dec_col(&current_index, 1);
}
Direction::RIGHT => {
if current_index.1 == board.num_columns() - 1 {
break;
}
current_index = inc_col(&current_index, 1);
}
Direction::UPRIGHT => {
if current_index.0 == board.num_rows() - 1
|| current_index.1 == board.num_columns() - 1
{
break;
}
current_index = inc_both(&current_index, 1);
}
Direction::UPLEFT => {
if current_index.0 == board.num_columns() - 1 || current_index.1 == 0 {
break;
}
current_index = inc_dec(&current_index, 1);
}
Direction::DOWNRIGHT => {
if current_index.0 == 0 || current_index.1 == board.num_columns() - 1 {
break;
}
current_index = dec_inc(&current_index, 1);
}
Direction::DOWNLEFT => {
if current_index.0 == 0 || current_index.1 == 0 {
break;
}
current_index = dec_both(&current_index, 1);
}
}
} else {
break;
}
}
None => break,
}
}
in_a_row
}