cargo fix my beloved

This commit is contained in:
LinlyBoi
2023-05-06 11:49:57 +03:00
parent f31f259715
commit 95108e1323
6 changed files with 83 additions and 84 deletions

View File

@@ -10,9 +10,8 @@ pub fn scan(
direction: Direction,
depth: i32,
) -> i32 {
let current_disk: &Disk;
match board.get(index.0, index.1) {
Some(disk) => current_disk = disk,
let current_disk: &Disk = match board.get(index.0, index.1) {
Some(disk) => disk,
None => return 0,
};
let mut current_index = *index;
@@ -28,33 +27,33 @@ pub fn scan(
// dbg!(current_index);
//go to next element
match direction {
Direction::DOWN => {
Direction::Down => {
if current_index.0 == 0 {
break;
}
current_index = dec_row(&current_index, 1);
}
Direction::UP => {
Direction::Up => {
if current_index.0 == board.num_rows() - 1 {
break;
}
current_index = inc_row(&current_index, 1);
}
Direction::LEFT => {
Direction::Left => {
if current_index.1 == 0 {
break;
}
current_index = dec_col(&current_index, 1);
// current_index.1 -= 1;
}
Direction::RIGHT => {
Direction::Right => {
if current_index.1 == board.num_columns() - 1 {
break;
}
current_index = inc_col(&current_index, 1);
// current_index.1 += 1;
}
Direction::UPRIGHT => {
Direction::UpRight => {
if current_index.0 == board.num_rows() - 1
|| current_index.1 == board.num_columns() - 1
{
@@ -64,7 +63,7 @@ pub fn scan(
// current_index.1 += 1;
// current_index.0 += 1;
}
Direction::UPLEFT => {
Direction::UpLeft => {
if current_index.0 == board.num_columns() - 1 || current_index.1 == 0 {
break;
}
@@ -73,7 +72,7 @@ pub fn scan(
// current_index.0 += 1;
current_index = inc_dec(&current_index, 1);
}
Direction::DOWNRIGHT => {
Direction::DownRight => {
if current_index.0 == 0 || current_index.1 == board.num_columns() - 1 {
break;
}
@@ -81,7 +80,7 @@ pub fn scan(
// current_index.1 += 1;
// current_index.0 -= 1;
}
Direction::DOWNLEFT => {
Direction::DownLeft => {
if current_index.0 == 0 || current_index.1 == 0 {
break;
}
@@ -108,46 +107,46 @@ pub fn get_legal_moves(
let _max_row = ncol - 1;
let mut moves: Vec<Direction> = vec![];
match *col {
0 => moves.push(Direction::UP),
_max_row => moves.push(Direction::DOWN),
0 => moves.push(Direction::Up),
_max_row => moves.push(Direction::Down),
_ => {
moves.push(Direction::UP);
moves.push(Direction::DOWN);
moves.push(Direction::Up);
moves.push(Direction::Down);
}
};
match *row {
0 => moves.push(Direction::RIGHT),
_max_row => moves.push(Direction::LEFT),
0 => moves.push(Direction::Right),
_max_row => moves.push(Direction::Left),
_ => {
moves.push(Direction::LEFT);
moves.push(Direction::RIGHT)
moves.push(Direction::Left);
moves.push(Direction::Right)
}
};
if moves.contains(&Direction::UP) && moves.contains(&Direction::LEFT) {
moves.push(Direction::UPLEFT);
if moves.contains(&Direction::Up) && moves.contains(&Direction::Left) {
moves.push(Direction::UpLeft);
}
if moves.contains(&Direction::UP) && moves.contains(&Direction::RIGHT) {
moves.push(Direction::UPRIGHT);
if moves.contains(&Direction::Up) && moves.contains(&Direction::Right) {
moves.push(Direction::UpRight);
}
if moves.contains(&Direction::DOWN) && moves.contains(&Direction::LEFT) {
moves.push(Direction::DOWNLEFT);
if moves.contains(&Direction::Down) && moves.contains(&Direction::Left) {
moves.push(Direction::DownLeft);
}
if moves.contains(&Direction::DOWN) && moves.contains(&Direction::RIGHT) {
moves.push(Direction::DOWNRIGHT);
if moves.contains(&Direction::Down) && moves.contains(&Direction::Right) {
moves.push(Direction::DownRight);
}
moves
}
#[derive(Clone, Debug, PartialEq, Eq)]
pub enum Direction {
UP,
DOWN,
LEFT,
RIGHT,
UPLEFT,
UPRIGHT,
DOWNLEFT,
DOWNRIGHT,
Up,
Down,
Left,
Right,
UpLeft,
UpRight,
DownLeft,
DownRight,
}
// serves nothing except do what matches!() should have done all along
// matches works too I'm just dumb
@@ -156,13 +155,13 @@ pub fn variant_eq<T>(a: &T, b: &T) -> bool {
}
pub fn flip_direction(direction: Direction) -> Direction {
match direction {
Direction::UP => Direction::DOWN,
Direction::DOWN => Direction::UP,
Direction::LEFT => Direction::RIGHT,
Direction::RIGHT => Direction::LEFT,
Direction::UPLEFT => Direction::DOWNRIGHT,
Direction::UPRIGHT => Direction::DOWNLEFT,
Direction::DOWNLEFT => Direction::UPRIGHT,
Direction::DOWNRIGHT => Direction::UPLEFT,
Direction::Up => Direction::Down,
Direction::Down => Direction::Up,
Direction::Left => Direction::Right,
Direction::Right => Direction::Left,
Direction::UpLeft => Direction::DownRight,
Direction::UpRight => Direction::DownLeft,
Direction::DownLeft => Direction::UpRight,
Direction::DownRight => Direction::UpLeft,
}
}