Cleaned up commented code, get_wins and get_streaks are now separate :D

This commit is contained in:
LinlyBoi
2023-05-05 15:56:43 +03:00
parent f23e147a20
commit 75e946d9ee

View File

@@ -2,7 +2,7 @@ use array2d::Array2D;
use super::{
dec_both, dec_col, dec_inc, dec_row, inc_both, inc_col, inc_dec, inc_row,
score_checkers::{get_legal_moves, variant_eq, Direction},
score_checkers::{flip_direction, get_legal_moves, variant_eq, Direction},
Board, Disk,
};
//multipliers
@@ -15,7 +15,7 @@ const MAX_WINS: i32 = 17;
pub fn get_score(board: &Board, disk: Disk) -> i32 {
//this should be summing up a bunch of functions defined below this one
let sequences = get_dups(&board.columns, &disk);
let sequences = get_streaks(&board.columns, &disk);
let score: i32 = match disk {
Disk::RED => board.red_score - board.blu_score,
Disk::BLU => board.blu_score - board.red_score,
@@ -24,18 +24,18 @@ pub fn get_score(board: &Board, disk: Disk) -> i32 {
potential_streaks(&sequences, &disk) + potential_wins(&sequences, &disk) + score * SCORE_DIFF
}
fn potential_wins(sequences: &Vec<Vec<Disk>>, _disk: &Disk) -> i32 {
let mut count: i32 = 0;
for win in sequences {
if win
.iter()
.filter(|&_disk| variant_eq(_disk, &Disk::EMPTY))
.count()
== 1
&& win.len() == 4
{
count += 1;
}
}
let count: i32 = sequences.iter().count() as i32;
// for win in sequences {
// if win
// .iter()
// .filter(|&_disk| variant_eq(_disk, &Disk::EMPTY))
// .count()
// == 1
// && win.len() == 4
// {
// count += 1;
// }
// }
match count {
1 => POT_WIN,
_ => POT_WINS * count,
@@ -60,28 +60,77 @@ fn potential_streaks(sequences: &Vec<Vec<Disk>>, _disk: &Disk) -> i32 {
_ => POT_STREAKS * streaks as i32,
}
}
fn get_dups(board: &Array2D<Disk>, player_disk: &Disk) -> Vec<Vec<Disk>> {
let mid_indices: Vec<(usize, usize)> = board
fn get_streaks(board: &Array2D<Disk>, player_disk: &Disk) -> Vec<Vec<Disk>> {
let empty_indices: Vec<(usize, usize)> = board
.indices_row_major()
.filter(|&index| variant_eq(board.get(index.0, index.1).expect(""), &Disk::EMPTY))
.collect();
let mut dups: Vec<Vec<Disk>> = vec![];
for index in mid_indices {
//TODO rename this variable
let mut streaks: Vec<Vec<Disk>> = vec![];
for index in empty_indices {
let moves = get_legal_moves(&index, (board.num_rows(), board.num_columns()));
for direction in moves {
let poopy = heur_scan(&board, &index, direction.clone(), 4, *player_disk);
let mut sequence = heur_scan(&board, &index, direction.clone(), 4, *player_disk);
//dbg!(&index, &direction, &poopy);
match poopy
match sequence
.iter()
.filter(|&disk| variant_eq(disk, player_disk))
.count()
{
3 | 2 => dups.push(poopy),
2 => streaks.push(sequence),
_ => {}
}
}
}
dups
streaks
}
fn get_wins(board: &Array2D<Disk>, player_disk: &Disk) -> Vec<Vec<Disk>> {
let empty_indices: Vec<(usize, usize)> = board
.indices_row_major()
.filter(|&index| variant_eq(board.get(index.0, index.1).expect(""), &Disk::EMPTY))
.collect();
let mut wins: Vec<Vec<Disk>> = vec![];
for index in empty_indices {
let moves = get_legal_moves(&index, (board.num_rows(), board.num_columns()));
for direction in moves {
let mut win: Vec<Disk> = Vec::with_capacity(4);
win.append(&mut heur_scan(
&board,
&index,
direction.clone(),
4,
*player_disk,
));
match win
.iter()
.filter(|&disk| variant_eq(disk, player_disk))
.count()
{
3 => wins.push(win),
2 => {
for i in 1..win.len() - 1 {
if !variant_eq(player_disk, &win[i]) {
win.remove(i);
}
}
let opp_direction = flip_direction(direction.clone());
let mut opp_sequence = heur_scan(
&board,
&index,
opp_direction,
(4 - win.len() + 1) as i32,
*player_disk,
);
opp_sequence.remove(0);
win.append(&mut opp_sequence);
dbg!(&win);
wins.push(win);
}
_ => {}
}
}
}
wins
}
fn heur_scan(
@@ -174,24 +223,46 @@ fn heur_scan(
//Tests because I am making everything public
//TODO separate module here
#[test]
fn heuristic_test_1() {
fn streak_test_1() {
let mut board = Board::default();
board.play(Disk::BLU, 3);
board.play(Disk::BLU, 3);
board.play(Disk::BLU, 3);
board.play(Disk::BLU, 2);
board.play(Disk::BLU, 1);
let sequences = get_dups(&board.columns, &Disk::BLU);
assert_eq!(16, potential_wins(&sequences, &Disk::BLU));
let sequences = get_streaks(&board.columns, &Disk::BLU);
assert_eq!(18, potential_streaks(&sequences, &Disk::BLU));
board.play(Disk::BLU, 0);
let sequences = get_dups(&board.columns, &Disk::BLU);
assert_eq!(5, potential_wins(&sequences, &Disk::BLU));
let sequences = get_streaks(&board.columns, &Disk::BLU);
board.play(Disk::BLU, 3);
board.play(Disk::BLU, 3);
board.play(Disk::BLU, 3);
board.play(Disk::BLU, 3);
let sequences = get_dups(&board.columns, &Disk::BLU);
assert_eq!(0, potential_wins(&sequences, &Disk::BLU));
let sequences = get_streaks(&board.columns, &Disk::BLU);
assert_eq!(12, potential_streaks(&sequences, &Disk::BLU));
}
#[test]
fn win_test_flipping() {
let mut board = Board::default();
board.play(Disk::BLU, 3);
board.play(Disk::RED, 4);
board.play(Disk::BLU, 4);
board.play(Disk::RED, 5);
board.play(Disk::RED, 5);
board.play(Disk::RED, 6);
board.play(Disk::RED, 6);
board.play(Disk::RED, 6);
board.play(Disk::BLU, 6);
let sequences = get_wins(&board.columns, &Disk::BLU);
dbg!(&sequences);
assert_eq!(POT_WIN, potential_wins(&sequences, &Disk::BLU));
}
#[test]
fn win_test_flipping_hard() {
let mut board = Board::default();
board.play(Disk::BLU, 1);
board.play(Disk::BLU, 2);
board.play(Disk::BLU, 4);
let sequences = get_wins(&board.columns, &Disk::BLU);
assert_eq!(POT_WIN, potential_wins(&sequences, &Disk::BLU));
}