174 lines
5.2 KiB
Rust
174 lines
5.2 KiB
Rust
use std::io;
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fn main() {
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// Take user input
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let proc_num: i32;
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let mut processes: Vec<Process> = vec![];
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let mut input: String = String::from("");
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println!("Enter process number!");
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_ = io::stdin().read_line(&mut input);
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proc_num = input.trim().parse().expect("NOT NUMBER");
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let mut num: i32 = 0;
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while num < proc_num {
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println!("Enter arrival for process");
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let mut temp_arrival = String::new();
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_ = io::stdin().read_line(&mut temp_arrival);
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let temp_arrival: i32 = temp_arrival.trim().parse().expect("AAAAAA");
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println!("Enter burst for process");
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let mut temp_burst = String::new();
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_ = io::stdin().read_line(&mut temp_burst);
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let temp_burst: i32 = temp_burst.trim().parse().expect("AAAAAA");
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let temp_proc = Process {
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arrival: temp_arrival,
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burst: temp_burst,
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turnaround: 0,
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waiting: 0,
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remaining: temp_burst,
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completion_time: 0,
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};
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processes.push(temp_proc);
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num += 1;
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}
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println!("sorting!");
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let sorted = round_robin(processes, 2);
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// let sorted = round_robin(processes, vec![], 0, 2);
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println!("You've entered: ");
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for proc in sorted {
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println!("{:#?}", proc)
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}
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}
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#[derive(Debug, Copy, Clone)]
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pub struct Process {
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arrival: i32,
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burst: i32,
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turnaround: i32,
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waiting: i32,
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remaining: i32,
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completion_time: i32,
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}
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impl Process {
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pub fn quan_zap(self, q: i32, current: i32) -> (i32, i32) {
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if q < 0 {
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println!("Why would you ever do this?");
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return (0, 0);
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}
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if self.remaining >= q {
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(self.remaining - q, current + q)
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} else {
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(0, current + self.remaining)
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}
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}
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pub fn calc_turn(self) -> i32 {
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self.completion_time - self.arrival
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}
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pub fn calc_wait(self) -> i32 {
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self.turnaround - self.burst
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}
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pub fn one_shot(mut self, current: i32) -> (Process, i32) {
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self.completion_time = current + self.remaining;
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self.remaining = 0;
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(self, self.completion_time)
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}
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pub fn robin_zap(self, q: i32) -> i32 {
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if self.remaining >= q {
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self.remaining - q
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} else {
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0
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}
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}
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}
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// pub fn srt(procs: Vec<Process>, q: i32) -> Vec<Process> {
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// procs.sort_by(|a, b| a.arrival.cmp(&b.arrival));
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// let mut smallest = procs[0];
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// let mut current = 0;
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// let mut completed: Vec<Process> = vec![];
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// todo!()
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// }
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pub fn fifo(mut procs: Vec<Process>) -> Vec<Process> {
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procs.sort_by(|a, b| a.arrival.cmp(&b.arrival));
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let mut clock = procs[0].arrival;
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let mut completed: Vec<Process> = vec![];
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for proc in procs {
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if proc.arrival <= clock {
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let mut done_proc: Process;
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(done_proc, clock) = proc.one_shot(clock);
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done_proc.turnaround = done_proc.calc_turn();
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done_proc.waiting = done_proc.calc_wait();
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completed.push(done_proc);
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}
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}
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completed
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}
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pub fn sjf(mut procs: Vec<Process>, mut completed: Vec<Process>, mut clock: i32) -> Vec<Process> {
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procs.sort_unstable_by_key(|proc| (proc.burst, proc.arrival));
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if procs.is_empty() {
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completed
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} else {
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let mut i = 0;
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while i < procs.len() {
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if procs[i].arrival <= clock {
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let mut done_proc: Process;
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(done_proc, clock) = procs[i].one_shot(clock);
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done_proc.turnaround = done_proc.calc_turn();
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done_proc.waiting = done_proc.calc_wait();
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completed.push(done_proc);
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procs.remove(i);
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return sjf(procs, completed, clock);
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} else {
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i += 1
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}
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}
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sjf(procs, completed, clock + 1)
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}
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}
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pub fn round_robin(procs: Vec<Process>, q: i32) -> Vec<Process> {
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let mut buffer = procs.to_owned();
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buffer.sort_by(|a, b| a.arrival.cmp(&b.arrival));
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let mut current_time = 0;
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let mut in_cpu: Vec<Process> = vec![];
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let mut done: Vec<Process> = vec![];
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loop {
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let ready: Vec<&Process> = buffer
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.iter()
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.filter(|proc| proc.arrival <= current_time)
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.collect();
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buffer
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.to_owned()
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.retain(|&proc| proc.arrival > current_time);
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for proc in ready.to_owned() {
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in_cpu.insert(0, *proc);
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}
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// ready.iter().map(|proc| in_cpu.insert(0, **proc));
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match in_cpu.to_owned().first_mut() {
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Some(proc) => {
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(proc.remaining, current_time) = proc.quan_zap(q, current_time);
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if proc.remaining == 0 {
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proc.completion_time = current_time;
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proc.turnaround = proc.calc_turn();
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proc.waiting = proc.calc_wait();
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done.push(proc.to_owned());
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} else {
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in_cpu.push(proc.to_owned())
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}
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in_cpu.remove(0);
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}
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None => current_time += 1,
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}
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if done.len() == procs.len() {
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break;
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}
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}
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done
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}
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// This code sucks!
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